feat: add audio extraction management interface and services
- Implemented ExtractionsPage component for managing audio extractions. - Added ExtractionsService for handling extraction API calls. - Created Playlist component for displaying audio tracks. - Introduced ScrollArea component for better UI scrolling experience. - Developed FilesService for file download and thumbnail management. - Added PlayerService for controlling audio playback and state. - Updated API services index to include new services.
This commit is contained in:
679
src/components/player/Player.tsx
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679
src/components/player/Player.tsx
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@@ -0,0 +1,679 @@
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import { useState, useEffect, useCallback } from 'react'
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import { Card, CardContent } from '@/components/ui/card'
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import { Button } from '@/components/ui/button'
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import { Slider } from '@/components/ui/slider'
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import { Progress } from '@/components/ui/progress'
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import { Badge } from '@/components/ui/badge'
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import { DropdownMenu, DropdownMenuContent, DropdownMenuItem, DropdownMenuTrigger } from '@/components/ui/dropdown-menu'
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import {
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Play,
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Pause,
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Square,
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SkipBack,
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SkipForward,
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Volume2,
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VolumeX,
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Repeat,
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Repeat1,
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Shuffle,
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List,
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Minimize2,
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Maximize2,
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Music,
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ExternalLink,
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Download,
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MoreVertical
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} from 'lucide-react'
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import { playerService, type PlayerState, type PlayerMode } from '@/lib/api/services/player'
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import { filesService } from '@/lib/api/services/files'
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import { playerEvents, PLAYER_EVENTS } from '@/lib/events'
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import { toast } from 'sonner'
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import { cn } from '@/lib/utils'
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import { formatDuration } from '@/utils/format-duration'
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import { Playlist } from './Playlist'
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export type PlayerDisplayMode = 'normal' | 'minimized' | 'maximized'
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interface PlayerProps {
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className?: string
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}
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export function Player({ className }: PlayerProps) {
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const [state, setState] = useState<PlayerState>({
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status: 'stopped',
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mode: 'continuous',
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volume: 50,
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position: 0
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})
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const [displayMode, setDisplayMode] = useState<PlayerDisplayMode>('normal')
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const [showPlaylist, setShowPlaylist] = useState(false)
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const [isLoading, setIsLoading] = useState(false)
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const [isMuted, setIsMuted] = useState(false)
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const [previousVolume, setPreviousVolume] = useState(50)
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// Load initial state
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useEffect(() => {
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const loadState = async () => {
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try {
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const initialState = await playerService.getState()
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setState(initialState)
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} catch (error) {
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console.error('Failed to load player state:', error)
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}
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}
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loadState()
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}, [])
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// Listen for player state updates
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useEffect(() => {
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const handlePlayerState = (newState: PlayerState) => {
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setState(newState)
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}
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playerEvents.on(PLAYER_EVENTS.PLAYER_STATE, handlePlayerState)
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return () => {
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playerEvents.off(PLAYER_EVENTS.PLAYER_STATE, handlePlayerState)
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}
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}, [])
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const executeAction = useCallback(async (action: () => Promise<void>, actionName: string) => {
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setIsLoading(true)
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try {
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await action()
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} catch (error) {
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console.error(`Failed to ${actionName}:`, error)
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toast.error(`Failed to ${actionName}`)
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} finally {
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setIsLoading(false)
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}
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}, [])
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const handlePlayPause = useCallback(() => {
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if (state.status === 'playing') {
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executeAction(playerService.pause, 'pause')
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} else {
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executeAction(playerService.play, 'play')
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}
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}, [state.status, executeAction])
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const handleStop = useCallback(() => {
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executeAction(playerService.stop, 'stop')
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}, [executeAction])
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const handlePrevious = useCallback(() => {
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executeAction(playerService.previous, 'go to previous track')
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}, [executeAction])
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const handleNext = useCallback(() => {
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executeAction(playerService.next, 'go to next track')
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}, [executeAction])
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const handleSeek = useCallback((position: number[]) => {
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const newPosition = position[0]
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executeAction(() => playerService.seek(newPosition), 'seek')
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}, [executeAction])
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const handleVolumeChange = useCallback((volume: number[]) => {
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const newVolume = volume[0]
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executeAction(() => playerService.setVolume(newVolume), 'change volume')
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if (newVolume > 0 && isMuted) {
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setIsMuted(false)
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}
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}, [executeAction, isMuted])
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const handleMute = useCallback(() => {
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if (isMuted) {
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// Unmute
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executeAction(() => playerService.setVolume(previousVolume), 'unmute')
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setIsMuted(false)
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} else {
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// Mute
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setPreviousVolume(state.volume)
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executeAction(() => playerService.setVolume(0), 'mute')
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setIsMuted(true)
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}
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}, [isMuted, previousVolume, state.volume, executeAction])
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const handleModeChange = useCallback(() => {
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const modes: PlayerMode[] = ['continuous', 'loop', 'loop_one', 'random', 'single']
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const currentIndex = modes.indexOf(state.mode)
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const nextMode = modes[(currentIndex + 1) % modes.length]
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executeAction(() => playerService.setMode(nextMode), 'change mode')
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}, [state.mode, executeAction])
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const handleDownloadSound = useCallback(async () => {
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if (!state.current_sound) return
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try {
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await filesService.downloadSound(state.current_sound.id)
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toast.success('Download started')
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} catch (error) {
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console.error('Failed to download sound:', error)
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toast.error('Failed to download sound')
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}
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}, [state.current_sound])
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const getModeIcon = () => {
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switch (state.mode) {
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case 'loop':
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return <Repeat className="h-4 w-4" />
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case 'loop_one':
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return <Repeat1 className="h-4 w-4" />
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case 'random':
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return <Shuffle className="h-4 w-4" />
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default:
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return <Repeat className="h-4 w-4 opacity-50" />
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}
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}
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const getPlayerPosition = () => {
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switch (displayMode) {
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case 'minimized':
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return 'fixed bottom-4 right-4 z-50'
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case 'maximized':
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return 'fixed inset-0 z-50 bg-background'
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default:
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return 'fixed bottom-4 right-4 z-50'
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}
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}
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const renderMinimizedPlayer = () => (
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<Card className="w-48 bg-background/90 backdrop-blur-sm">
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<CardContent className="p-2">
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<div className="flex items-center gap-1">
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<Button
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size="sm"
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variant="ghost"
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onClick={handlePrevious}
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disabled={isLoading}
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className="h-8 w-8 p-0"
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>
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<SkipBack className="h-4 w-4" />
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</Button>
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<Button
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size="sm"
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variant="ghost"
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onClick={handlePlayPause}
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disabled={isLoading}
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className="h-8 w-8 p-0"
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>
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{state.status === 'playing' ? (
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<Pause className="h-4 w-4" />
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) : (
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<Play className="h-4 w-4" />
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)}
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</Button>
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<Button
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size="sm"
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variant="ghost"
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onClick={handleStop}
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disabled={isLoading}
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className="h-8 w-8 p-0"
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>
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<Square className="h-4 w-4" />
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</Button>
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<Button
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size="sm"
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variant="ghost"
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onClick={handleNext}
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disabled={isLoading}
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className="h-8 w-8 p-0"
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>
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<SkipForward className="h-4 w-4" />
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</Button>
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<Button
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size="sm"
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variant="ghost"
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onClick={() => setDisplayMode('normal')}
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className="h-8 w-8 p-0 ml-auto"
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>
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<Maximize2 className="h-4 w-4" />
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</Button>
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</div>
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</CardContent>
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</Card>
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)
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const renderNormalPlayer = () => (
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<Card className="w-80 bg-background/90 backdrop-blur-sm">
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<CardContent className="p-4">
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{/* Window Controls */}
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<div className="flex items-center justify-end gap-1 mb-4 -mt-2 -mr-2">
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<Button
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size="sm"
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variant="ghost"
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onClick={() => setDisplayMode('minimized')}
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className="h-6 w-6 p-0 hover:bg-muted"
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title="Minimize"
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>
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<Minimize2 className="h-3 w-3" />
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</Button>
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<Button
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size="sm"
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variant="ghost"
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onClick={() => setDisplayMode('maximized')}
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className="h-6 w-6 p-0 hover:bg-muted"
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title="Fullscreen"
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>
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<Maximize2 className="h-3 w-3" />
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</Button>
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</div>
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{/* Album Art / Thumbnail */}
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<div className="mb-4">
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{state.current_sound?.thumbnail ? (
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<div className="w-full aspect-square bg-muted rounded-lg flex items-center justify-center overflow-hidden">
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<img
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src={filesService.getThumbnailUrl(state.current_sound.id)}
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alt={state.current_sound.name}
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className="w-full h-full object-cover"
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onError={(e) => {
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// Hide image and show music icon if thumbnail fails to load
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const target = e.target as HTMLImageElement
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target.style.display = 'none'
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const musicIcon = target.nextElementSibling as HTMLElement
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if (musicIcon) musicIcon.style.display = 'block'
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}}
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/>
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<Music
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className={cn(
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"h-8 w-8 text-muted-foreground",
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state.current_sound?.thumbnail ? "hidden" : "block"
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)}
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/>
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</div>
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) : null}
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</div>
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{/* Track Info */}
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<div className="mb-4 text-center">
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<div className="flex items-center justify-center gap-2">
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{state.current_sound && (state.current_sound.extract_url || state.current_sound.id) && (
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<DropdownMenu>
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<DropdownMenuTrigger asChild>
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<Button
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variant="ghost"
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size="sm"
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className="h-4 w-4 p-0"
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>
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<MoreVertical className="h-3 w-3" />
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</Button>
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</DropdownMenuTrigger>
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<DropdownMenuContent align="start">
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{state.current_sound.extract_url && (
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<DropdownMenuItem asChild>
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<a
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href={state.current_sound.extract_url}
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target="_blank"
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rel="noopener noreferrer"
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className="flex items-center gap-2"
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>
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<ExternalLink className="h-4 w-4" />
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Source
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</a>
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</DropdownMenuItem>
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)}
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<DropdownMenuItem onClick={handleDownloadSound} className="flex items-center gap-2">
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<Download className="h-4 w-4" />
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File
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</DropdownMenuItem>
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</DropdownMenuContent>
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</DropdownMenu>
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)}
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<h3 className="font-medium text-sm truncate">
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{state.current_sound?.name || 'No track selected'}
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</h3>
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</div>
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{state.playlist && (
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<p className="text-xs text-muted-foreground truncate">
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{state.playlist.name}
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</p>
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)}
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</div>
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{/* Progress Bar */}
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<div className="mb-4">
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<Progress
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value={(state.position / (state.duration || 1)) * 100}
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className="w-full h-2 cursor-pointer"
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onClick={(e) => {
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const rect = e.currentTarget.getBoundingClientRect()
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const clickX = e.clientX - rect.left
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const percentage = clickX / rect.width
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const newPosition = Math.round(percentage * (state.duration || 0))
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handleSeek([newPosition])
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}}
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/>
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<div className="flex justify-between text-xs text-muted-foreground mt-1">
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<span>{formatDuration(state.position)}</span>
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<span>{formatDuration(state.duration || 0)}</span>
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</div>
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</div>
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{/* Main Controls */}
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<div className="flex items-center justify-center gap-2 mb-4">
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<Button
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size="sm"
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variant="ghost"
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onClick={handleModeChange}
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className="h-8 w-8 p-0"
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title={`Mode: ${state.mode.replace('_', ' ')}`}
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>
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{getModeIcon()}
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</Button>
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<Button
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size="sm"
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variant="ghost"
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onClick={handlePrevious}
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disabled={isLoading}
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>
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<SkipBack className="h-4 w-4" />
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</Button>
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<Button
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size="sm"
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onClick={handlePlayPause}
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disabled={isLoading}
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className="h-10 w-10 rounded-full"
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>
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{state.status === 'playing' ? (
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<Pause className="h-5 w-5" />
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) : (
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<Play className="h-5 w-5" />
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)}
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</Button>
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<Button
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size="sm"
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variant="ghost"
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onClick={handleStop}
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disabled={isLoading}
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>
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<Square className="h-4 w-4" />
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</Button>
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<Button
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size="sm"
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variant="ghost"
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onClick={handleNext}
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disabled={isLoading}
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>
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<SkipForward className="h-4 w-4" />
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</Button>
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<Button
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size="sm"
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variant="ghost"
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onClick={() => setShowPlaylist(!showPlaylist)}
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className="h-8 w-8 p-0"
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title="Toggle Playlist"
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>
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<List className="h-4 w-4" />
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</Button>
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</div>
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{/* Secondary Controls */}
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<div className="flex items-center justify-between">
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<Badge variant="secondary" className="text-xs">
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{state.mode.replace('_', ' ')}
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</Badge>
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<div className="flex items-center gap-2">
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<Button
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size="sm"
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variant="ghost"
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onClick={handleMute}
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className="h-8 w-8 p-0"
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>
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{isMuted || state.volume === 0 ? (
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<VolumeX className="h-4 w-4" />
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) : (
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<Volume2 className="h-4 w-4" />
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)}
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</Button>
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<div className="w-16">
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<Slider
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value={[isMuted ? 0 : state.volume]}
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max={100}
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step={1}
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onValueChange={handleVolumeChange}
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className="w-full"
|
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/>
|
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</div>
|
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</div>
|
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</div>
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|
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{/* Playlist */}
|
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{showPlaylist && state.playlist && (
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<div className="mt-4 pt-4 border-t">
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<Playlist
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playlist={state.playlist}
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currentIndex={state.index}
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onTrackSelect={(index) => executeAction(() => playerService.playAtIndex(index), 'play track')}
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/>
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</div>
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)}
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</CardContent>
|
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</Card>
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)
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|
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const renderMaximizedPlayer = () => (
|
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<div className="h-full flex flex-col bg-background/95 backdrop-blur-md">
|
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{/* Header */}
|
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<div className="p-4 border-b flex items-center justify-between">
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<h2 className="text-lg font-semibold">Now Playing</h2>
|
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<Button
|
||||
size="sm"
|
||||
variant="ghost"
|
||||
onClick={() => setDisplayMode('normal')}
|
||||
>
|
||||
<Minimize2 className="h-4 w-4 mr-2" />
|
||||
Exit Fullscreen
|
||||
</Button>
|
||||
</div>
|
||||
|
||||
<div className="flex-1 flex">
|
||||
{/* Main Player Area */}
|
||||
<div className="flex-1 flex flex-col items-center justify-center p-8">
|
||||
{/* Large Album Art */}
|
||||
<div className="w-80 aspect-square bg-muted rounded-lg flex items-center justify-center overflow-hidden mb-8">
|
||||
{state.current_sound?.thumbnail ? (
|
||||
<img
|
||||
src={filesService.getThumbnailUrl(state.current_sound.id)}
|
||||
alt={state.current_sound.name}
|
||||
className="w-full h-full object-cover"
|
||||
onError={(e) => {
|
||||
// Hide image and show music icon if thumbnail fails to load
|
||||
const target = e.target as HTMLImageElement
|
||||
target.style.display = 'none'
|
||||
const musicIcon = target.nextElementSibling as HTMLElement
|
||||
if (musicIcon) musicIcon.style.display = 'block'
|
||||
}}
|
||||
/>
|
||||
) : null}
|
||||
<Music
|
||||
className={cn(
|
||||
"h-32 w-32 text-muted-foreground",
|
||||
state.current_sound?.thumbnail ? "hidden" : "block"
|
||||
)}
|
||||
/>
|
||||
</div>
|
||||
|
||||
{/* Track Info */}
|
||||
<div className="text-center mb-8">
|
||||
<div className="flex items-center justify-center gap-3 mb-2">
|
||||
{state.current_sound && (state.current_sound.extract_url || state.current_sound.id) && (
|
||||
<DropdownMenu>
|
||||
<DropdownMenuTrigger asChild>
|
||||
<Button
|
||||
variant="ghost"
|
||||
size="sm"
|
||||
className="h-6 w-6 p-0"
|
||||
>
|
||||
<MoreVertical className="h-4 w-4" />
|
||||
</Button>
|
||||
</DropdownMenuTrigger>
|
||||
<DropdownMenuContent align="start">
|
||||
{state.current_sound.extract_url && (
|
||||
<DropdownMenuItem asChild>
|
||||
<a
|
||||
href={state.current_sound.extract_url}
|
||||
target="_blank"
|
||||
rel="noopener noreferrer"
|
||||
className="flex items-center gap-2"
|
||||
>
|
||||
<ExternalLink className="h-4 w-4" />
|
||||
Source
|
||||
</a>
|
||||
</DropdownMenuItem>
|
||||
)}
|
||||
<DropdownMenuItem onClick={handleDownloadSound} className="flex items-center gap-2">
|
||||
<Download className="h-4 w-4" />
|
||||
File
|
||||
</DropdownMenuItem>
|
||||
</DropdownMenuContent>
|
||||
</DropdownMenu>
|
||||
)}
|
||||
<h1 className="text-2xl font-bold">
|
||||
{state.current_sound?.name || 'No track selected'}
|
||||
</h1>
|
||||
</div>
|
||||
{state.playlist && (
|
||||
<p className="text-lg text-muted-foreground">
|
||||
{state.playlist.name}
|
||||
</p>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{/* Progress Bar */}
|
||||
<div className="w-full max-w-md mb-8">
|
||||
<Progress
|
||||
value={(state.position / (state.duration || 1)) * 100}
|
||||
className="w-full h-3 cursor-pointer"
|
||||
onClick={(e) => {
|
||||
const rect = e.currentTarget.getBoundingClientRect()
|
||||
const clickX = e.clientX - rect.left
|
||||
const percentage = clickX / rect.width
|
||||
const newPosition = Math.round(percentage * (state.duration || 0))
|
||||
handleSeek([newPosition])
|
||||
}}
|
||||
/>
|
||||
<div className="flex justify-between text-sm text-muted-foreground mt-2">
|
||||
<span>{formatDuration(state.position)}</span>
|
||||
<span>{formatDuration(state.duration || 0)}</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Large Controls */}
|
||||
<div className="flex items-center gap-4 mb-8">
|
||||
<Button
|
||||
size="lg"
|
||||
variant="ghost"
|
||||
onClick={handlePrevious}
|
||||
disabled={isLoading}
|
||||
>
|
||||
<SkipBack className="h-6 w-6" />
|
||||
</Button>
|
||||
<Button
|
||||
size="lg"
|
||||
onClick={handlePlayPause}
|
||||
disabled={isLoading}
|
||||
className="h-16 w-16 rounded-full"
|
||||
>
|
||||
{state.status === 'playing' ? (
|
||||
<Pause className="h-8 w-8" />
|
||||
) : (
|
||||
<Play className="h-8 w-8" />
|
||||
)}
|
||||
</Button>
|
||||
<Button
|
||||
size="lg"
|
||||
variant="ghost"
|
||||
onClick={handleStop}
|
||||
disabled={isLoading}
|
||||
>
|
||||
<Square className="h-6 w-6" />
|
||||
</Button>
|
||||
<Button
|
||||
size="lg"
|
||||
variant="ghost"
|
||||
onClick={handleNext}
|
||||
disabled={isLoading}
|
||||
>
|
||||
<SkipForward className="h-6 w-6" />
|
||||
</Button>
|
||||
</div>
|
||||
|
||||
{/* Secondary Controls */}
|
||||
<div className="flex items-center gap-6">
|
||||
<div className="flex items-center gap-2">
|
||||
<Button
|
||||
size="sm"
|
||||
variant="ghost"
|
||||
onClick={handleModeChange}
|
||||
>
|
||||
{getModeIcon()}
|
||||
</Button>
|
||||
<Badge variant="secondary">
|
||||
{state.mode.replace('_', ' ')}
|
||||
</Badge>
|
||||
</div>
|
||||
|
||||
<div className="flex items-center gap-2">
|
||||
<Button
|
||||
size="sm"
|
||||
variant="ghost"
|
||||
onClick={handleMute}
|
||||
>
|
||||
{isMuted || state.volume === 0 ? (
|
||||
<VolumeX className="h-4 w-4" />
|
||||
) : (
|
||||
<Volume2 className="h-4 w-4" />
|
||||
)}
|
||||
</Button>
|
||||
<div className="w-24">
|
||||
<Slider
|
||||
value={[isMuted ? 0 : state.volume]}
|
||||
max={100}
|
||||
step={1}
|
||||
onValueChange={handleVolumeChange}
|
||||
className="w-full"
|
||||
/>
|
||||
</div>
|
||||
<span className="text-sm text-muted-foreground w-8">
|
||||
{Math.round(isMuted ? 0 : state.volume)}%
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Playlist Sidebar */}
|
||||
{state.playlist && (
|
||||
<div className="w-96 border-l bg-muted/10 backdrop-blur-sm">
|
||||
<div className="p-4 border-b">
|
||||
<h3 className="font-semibold">Playlist</h3>
|
||||
<p className="text-sm text-muted-foreground">
|
||||
{state.playlist.sounds.length} tracks
|
||||
</p>
|
||||
</div>
|
||||
<div className="p-4">
|
||||
<Playlist
|
||||
playlist={state.playlist}
|
||||
currentIndex={state.index}
|
||||
onTrackSelect={(index) => executeAction(() => playerService.playAtIndex(index), 'play track')}
|
||||
variant="maximized"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
|
||||
if (!state) return null
|
||||
|
||||
return (
|
||||
<div className={cn(getPlayerPosition(), className)}>
|
||||
{displayMode === 'minimized' && renderMinimizedPlayer()}
|
||||
{displayMode === 'normal' && renderNormalPlayer()}
|
||||
{displayMode === 'maximized' && renderMaximizedPlayer()}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
Reference in New Issue
Block a user