Files
sbd2-frontend/src/contexts/SocketContext.tsx

178 lines
4.3 KiB
TypeScript

import React, {
createContext,
useCallback,
useContext,
useEffect,
useState,
} from 'react'
import { Socket, io } from 'socket.io-client'
import { toast } from 'sonner'
import {
AUTH_EVENTS,
PLAYER_EVENTS,
SOUND_EVENTS,
USER_EVENTS,
authEvents,
playerEvents,
soundEvents,
userEvents,
} from '../lib/events'
import { useAuth } from './AuthContext'
interface SocketContextType {
socket: Socket | null
isConnected: boolean
connectionError: string | null
isReconnecting: boolean
}
const SocketContext = createContext<SocketContextType | undefined>(undefined)
interface SocketProviderProps {
children: React.ReactNode
}
export function SocketProvider({ children }: SocketProviderProps) {
const { user, loading } = useAuth()
const [socket, setSocket] = useState<Socket | null>(null)
const [isConnected, setIsConnected] = useState(false)
const [connectionError, setConnectionError] = useState<string | null>(null)
const [isReconnecting, setIsReconnecting] = useState(false)
const createSocket = useCallback(() => {
if (!user) return null
// Get socket URL - use relative URL in production with reverse proxy
const socketUrl = import.meta.env.PROD
? '' // Use relative URL in production (same origin as frontend)
: import.meta.env.VITE_API_BASE_URL || 'http://localhost:8000'
const newSocket = io(socketUrl, {
withCredentials: true,
transports: ['polling', 'websocket'],
timeout: 20000,
forceNew: true,
autoConnect: true,
})
newSocket.on('connect', () => {
setIsConnected(true)
setConnectionError(null)
setIsReconnecting(false)
})
newSocket.on('disconnect', () => {
setIsConnected(false)
})
newSocket.on('connect_error', error => {
setConnectionError(`Connection failed: ${error.message}`)
setIsConnected(false)
setIsReconnecting(false)
})
// Listen for message events
newSocket.on('user_message', data => {
toast.info(`Message from ${data.from_user_name}`, {
description: data.message,
})
})
newSocket.on('broadcast_message', data => {
toast.warning(`Broadcast from ${data.from_user_name}`, {
description: data.message,
})
})
// Listen for player events and emit them locally
newSocket.on('player_state', data => {
playerEvents.emit(PLAYER_EVENTS.PLAYER_STATE, data)
})
// Listen for sound events and emit them locally
newSocket.on('sound_played', data => {
soundEvents.emit(SOUND_EVENTS.SOUND_PLAYED, data)
})
newSocket.on('sound_favorited', data => {
soundEvents.emit(SOUND_EVENTS.SOUND_FAVORITED, data)
})
// Listen for user events and emit them locally
newSocket.on('user_credits_changed', data => {
userEvents.emit(USER_EVENTS.USER_CREDITS_CHANGED, data)
})
return newSocket
}, [user])
// Handle token refresh - reconnect socket with new token
const handleTokenRefresh = useCallback(() => {
if (!user || !socket) return
setIsReconnecting(true)
// Disconnect current socket
socket.disconnect()
// Create new socket with fresh token
const newSocket = createSocket()
if (newSocket) {
setSocket(newSocket)
}
}, [user, socket, createSocket])
// Listen for token refresh events
useEffect(() => {
authEvents.on(AUTH_EVENTS.TOKEN_REFRESHED, handleTokenRefresh)
return () => {
authEvents.off(AUTH_EVENTS.TOKEN_REFRESHED, handleTokenRefresh)
}
}, [handleTokenRefresh])
// Initial socket connection
useEffect(() => {
if (loading) return
if (!user) {
if (socket) {
socket.disconnect()
setSocket(null)
setIsConnected(false)
}
return
}
const newSocket = createSocket()
if (newSocket) {
setSocket(newSocket)
}
return () => {
if (newSocket) {
newSocket.disconnect()
}
}
}, [loading, user, createSocket])
const value: SocketContextType = {
socket,
isConnected,
connectionError,
isReconnecting,
}
return (
<SocketContext.Provider value={value}>{children}</SocketContext.Provider>
)
}
export function useSocket() {
const context = useContext(SocketContext)
if (context === undefined) {
throw new Error('useSocket must be used within a SocketProvider')
}
return context
}