Add comprehensive tests for player API endpoints and player service functionality
- Implemented tests for player API endpoints including play, pause, stop, next, previous, seek, set volume, set mode, reload playlist, and get state. - Added mock player service for testing API interactions. - Created tests for player service methods including play, pause, stop playback, next, previous, seek, set volume, set mode, and reload playlist. - Ensured proper handling of success, error, and edge cases in both API and service tests. - Verified state management and serialization in player state tests.
This commit is contained in:
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tests/services/test_player.py
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623
tests/services/test_player.py
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"""Tests for player service."""
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import asyncio
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import threading
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import time
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from pathlib import Path
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from unittest.mock import AsyncMock, MagicMock, Mock, patch
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import pytest
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from sqlmodel.ext.asyncio.session import AsyncSession
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from app.models.sound import Sound
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from app.models.sound_played import SoundPlayed
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from app.models.user import User
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from app.services.player import (
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PlayerMode,
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PlayerService,
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PlayerState,
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PlayerStatus,
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get_player_service,
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initialize_player_service,
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shutdown_player_service,
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)
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class TestPlayerState:
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"""Test player state data structure."""
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def test_init_creates_default_state(self):
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"""Test that player state initializes with default values."""
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state = PlayerState()
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assert state.status == PlayerStatus.STOPPED
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assert state.mode == PlayerMode.CONTINUOUS
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assert state.volume == 50
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assert state.current_sound_id is None
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assert state.current_sound_index is None
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assert state.current_sound_position == 0
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assert state.current_sound_duration == 0
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assert state.current_sound is None
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assert state.playlist_id is None
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assert state.playlist_name == ""
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assert state.playlist_length == 0
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assert state.playlist_duration == 0
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assert state.playlist_sounds == []
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def test_to_dict_serializes_correctly(self):
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"""Test that player state serializes to dict correctly."""
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state = PlayerState()
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state.status = PlayerStatus.PLAYING
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state.mode = PlayerMode.LOOP
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state.volume = 75
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state.current_sound_id = 1
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state.current_sound_index = 0
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state.current_sound_position = 5000
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state.current_sound_duration = 30000
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state.playlist_id = 1
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state.playlist_name = "Test Playlist"
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state.playlist_length = 5
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state.playlist_duration = 150000
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result = state.to_dict()
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assert result["status"] == "playing"
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assert result["mode"] == "loop"
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assert result["volume"] == 75
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assert result["current_sound_id"] == 1
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assert result["current_sound_index"] == 0
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assert result["current_sound_position"] == 5000
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assert result["current_sound_duration"] == 30000
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assert result["playlist_id"] == 1
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assert result["playlist_name"] == "Test Playlist"
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assert result["playlist_length"] == 5
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assert result["playlist_duration"] == 150000
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def test_serialize_sound_with_sound_object(self):
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"""Test serializing a sound object."""
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state = PlayerState()
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sound = Sound(
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id=1,
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name="Test Song",
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filename="test.mp3",
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duration=30000,
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size=1024,
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type="SDB",
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thumbnail="test.jpg",
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play_count=5,
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)
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result = state._serialize_sound(sound)
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assert result["id"] == 1
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assert result["name"] == "Test Song"
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assert result["filename"] == "test.mp3"
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assert result["duration"] == 30000
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assert result["size"] == 1024
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assert result["type"] == "SDB"
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assert result["thumbnail"] == "test.jpg"
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assert result["play_count"] == 5
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def test_serialize_sound_with_none(self):
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"""Test serializing None sound."""
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state = PlayerState()
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result = state._serialize_sound(None)
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assert result is None
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class TestPlayerService:
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"""Test player service functionality."""
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@pytest.fixture
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def mock_db_session_factory(self):
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"""Create a mock database session factory."""
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session = AsyncMock(spec=AsyncSession)
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return lambda: session
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@pytest.fixture
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def mock_vlc_instance(self):
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"""Create a mock VLC instance."""
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with patch("app.services.player.vlc") as mock_vlc:
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mock_instance = Mock()
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mock_player = Mock()
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mock_vlc.Instance.return_value = mock_instance
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mock_instance.media_player_new.return_value = mock_player
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mock_vlc.State = Mock()
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mock_vlc.State.Ended = "ended"
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yield mock_vlc
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@pytest.fixture
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def mock_socket_manager(self):
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"""Create a mock socket manager."""
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with patch("app.services.player.socket_manager") as mock:
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mock.broadcast_to_all = AsyncMock()
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yield mock
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@pytest.fixture
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def player_service(self, mock_db_session_factory, mock_vlc_instance, mock_socket_manager):
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"""Create a player service instance for testing."""
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service = PlayerService(mock_db_session_factory)
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return service
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def test_init_creates_player_service(self, mock_db_session_factory, mock_vlc_instance):
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"""Test that player service initializes correctly."""
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with patch("app.services.player.socket_manager"):
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service = PlayerService(mock_db_session_factory)
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assert service.db_session_factory is mock_db_session_factory
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assert isinstance(service.state, PlayerState)
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assert service._vlc_instance is not None
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assert service._player is not None
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assert service._is_running is False
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assert service._position_thread is None
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assert service._play_time_tracking == {}
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assert isinstance(service._lock, type(threading.Lock()))
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assert service._background_tasks == set()
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assert service._loop is None
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@pytest.mark.asyncio
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async def test_start_initializes_service(self, player_service, mock_vlc_instance):
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"""Test that start method initializes the service."""
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with patch.object(player_service, "reload_playlist", new_callable=AsyncMock):
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await player_service.start()
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assert player_service._is_running is True
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assert player_service._loop is not None
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assert player_service._position_thread is not None
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assert player_service._position_thread.daemon is True
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player_service._player.audio_set_volume.assert_called_once_with(50)
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@pytest.mark.asyncio
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async def test_stop_cleans_up_service(self, player_service):
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"""Test that stop method cleans up the service."""
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# Setup initial state
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player_service._is_running = True
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player_service._position_thread = Mock()
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player_service._position_thread.is_alive.return_value = True
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with patch.object(player_service, "_stop_playback", new_callable=AsyncMock):
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await player_service.stop()
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assert player_service._is_running is False
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player_service._position_thread.join.assert_called_once_with(timeout=2.0)
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player_service._player.release.assert_called_once()
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@pytest.mark.asyncio
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async def test_play_new_track(self, player_service, mock_vlc_instance):
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"""Test playing a new track."""
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# Setup test sound
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sound = Sound(
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id=1,
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name="Test Song",
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filename="test.mp3",
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duration=30000,
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size=1024,
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type="SDB",
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)
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player_service.state.playlist_sounds = [sound]
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with patch.object(player_service, "_get_sound_file_path") as mock_path:
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mock_file_path = Mock(spec=Path)
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mock_file_path.exists.return_value = True
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mock_path.return_value = mock_file_path
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with patch.object(player_service, "_broadcast_state", new_callable=AsyncMock):
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mock_media = Mock()
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player_service._vlc_instance.media_new.return_value = mock_media
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player_service._player.play.return_value = 0 # Success
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await player_service.play(0)
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assert player_service.state.status == PlayerStatus.PLAYING
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assert player_service.state.current_sound == sound
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assert player_service.state.current_sound_id == 1
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assert player_service.state.current_sound_index == 0
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assert 1 in player_service._play_time_tracking
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@pytest.mark.asyncio
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async def test_play_resume_from_pause(self, player_service):
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"""Test resuming playback from pause."""
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# Setup paused state
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sound = Sound(id=1, name="Test Song", filename="test.mp3", duration=30000)
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player_service.state.status = PlayerStatus.PAUSED
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player_service.state.current_sound = sound
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player_service.state.current_sound_id = 1
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player_service.state.current_sound_position = 5000
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with patch.object(player_service, "_broadcast_state", new_callable=AsyncMock):
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player_service._player.play.return_value = 0 # Success
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await player_service.play()
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assert player_service.state.status == PlayerStatus.PLAYING
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player_service._player.play.assert_called_once()
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@pytest.mark.asyncio
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async def test_play_invalid_index(self, player_service):
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"""Test playing with invalid index raises ValueError."""
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player_service.state.playlist_sounds = []
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with pytest.raises(ValueError, match="Invalid sound index"):
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await player_service.play(0)
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@pytest.mark.asyncio
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async def test_pause_when_playing(self, player_service):
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"""Test pausing when currently playing."""
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player_service.state.status = PlayerStatus.PLAYING
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with patch.object(player_service, "_broadcast_state", new_callable=AsyncMock):
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await player_service.pause()
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assert player_service.state.status == PlayerStatus.PAUSED
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player_service._player.pause.assert_called_once()
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@pytest.mark.asyncio
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async def test_pause_when_not_playing(self, player_service):
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"""Test pausing when not playing does nothing."""
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player_service.state.status = PlayerStatus.STOPPED
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with patch.object(player_service, "_broadcast_state", new_callable=AsyncMock) as mock_broadcast:
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await player_service.pause()
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assert player_service.state.status == PlayerStatus.STOPPED
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mock_broadcast.assert_not_called()
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@pytest.mark.asyncio
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async def test_stop_playback(self, player_service):
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"""Test stopping playback."""
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player_service.state.status = PlayerStatus.PLAYING
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player_service.state.current_sound_position = 5000
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with patch.object(player_service, "_process_play_count", new_callable=AsyncMock):
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with patch.object(player_service, "_broadcast_state", new_callable=AsyncMock):
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await player_service.stop_playback()
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assert player_service.state.status == PlayerStatus.STOPPED
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assert player_service.state.current_sound_position == 0
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player_service._player.stop.assert_called_once()
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@pytest.mark.asyncio
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async def test_next_track(self, player_service):
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"""Test skipping to next track."""
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sound1 = Sound(id=1, name="Song 1", filename="song1.mp3")
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sound2 = Sound(id=2, name="Song 2", filename="song2.mp3")
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player_service.state.playlist_sounds = [sound1, sound2]
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player_service.state.current_sound_index = 0
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with patch.object(player_service, "play", new_callable=AsyncMock) as mock_play:
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await player_service.next()
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mock_play.assert_called_once_with(1)
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@pytest.mark.asyncio
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async def test_previous_track(self, player_service):
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"""Test going to previous track."""
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sound1 = Sound(id=1, name="Song 1", filename="song1.mp3")
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sound2 = Sound(id=2, name="Song 2", filename="song2.mp3")
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player_service.state.playlist_sounds = [sound1, sound2]
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player_service.state.current_sound_index = 1
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with patch.object(player_service, "play", new_callable=AsyncMock) as mock_play:
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await player_service.previous()
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mock_play.assert_called_once_with(0)
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@pytest.mark.asyncio
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async def test_seek_position(self, player_service):
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"""Test seeking to specific position."""
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player_service.state.status = PlayerStatus.PLAYING
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player_service.state.current_sound_duration = 30000
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with patch.object(player_service, "_broadcast_state", new_callable=AsyncMock):
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await player_service.seek(15000)
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# Position should be 0.5 (50% of track)
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player_service._player.set_position.assert_called_once_with(0.5)
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assert player_service.state.current_sound_position == 15000
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@pytest.mark.asyncio
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async def test_seek_when_stopped(self, player_service):
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"""Test seeking when stopped does nothing."""
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player_service.state.status = PlayerStatus.STOPPED
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with patch.object(player_service, "_broadcast_state", new_callable=AsyncMock) as mock_broadcast:
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await player_service.seek(15000)
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player_service._player.set_position.assert_not_called()
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mock_broadcast.assert_not_called()
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@pytest.mark.asyncio
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async def test_set_volume(self, player_service):
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"""Test setting volume."""
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with patch.object(player_service, "_broadcast_state", new_callable=AsyncMock):
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await player_service.set_volume(75)
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assert player_service.state.volume == 75
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player_service._player.audio_set_volume.assert_called_once_with(75)
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@pytest.mark.asyncio
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async def test_set_volume_clamping(self, player_service):
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"""Test volume clamping to valid range."""
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with patch.object(player_service, "_broadcast_state", new_callable=AsyncMock):
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# Test upper bound
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await player_service.set_volume(150)
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assert player_service.state.volume == 100
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# Test lower bound
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await player_service.set_volume(-10)
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assert player_service.state.volume == 0
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@pytest.mark.asyncio
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async def test_set_mode(self, player_service):
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"""Test setting playback mode."""
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with patch.object(player_service, "_broadcast_state", new_callable=AsyncMock):
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await player_service.set_mode(PlayerMode.LOOP)
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assert player_service.state.mode == PlayerMode.LOOP
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@pytest.mark.asyncio
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async def test_reload_playlist(self, player_service):
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"""Test reloading playlist from database."""
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mock_session = AsyncMock()
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player_service.db_session_factory = lambda: mock_session
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# Mock playlist repository
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with patch("app.services.player.PlaylistRepository") as mock_repo_class:
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mock_repo = AsyncMock()
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mock_repo_class.return_value = mock_repo
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# Mock playlist data
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mock_playlist = Mock()
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mock_playlist.id = 1
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mock_playlist.name = "Test Playlist"
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mock_repo.get_main_playlist.return_value = mock_playlist
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# Mock sounds
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sound1 = Sound(id=1, name="Song 1", filename="song1.mp3", duration=30000)
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sound2 = Sound(id=2, name="Song 2", filename="song2.mp3", duration=45000)
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mock_sounds = [sound1, sound2]
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mock_repo.get_playlist_sounds.return_value = mock_sounds
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with patch.object(player_service, "_broadcast_state", new_callable=AsyncMock):
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await player_service.reload_playlist()
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assert player_service.state.playlist_id == 1
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assert player_service.state.playlist_name == "Test Playlist"
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assert player_service.state.playlist_sounds == mock_sounds
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assert player_service.state.playlist_length == 2
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assert player_service.state.playlist_duration == 75000
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def test_get_sound_file_path_normalized(self, player_service):
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"""Test getting file path for normalized sound."""
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sound = Sound(
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id=1,
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name="Test Song",
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filename="original.mp3",
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normalized_filename="normalized.mp3",
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is_normalized=True,
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type="SDB",
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)
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result = player_service._get_sound_file_path(sound)
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expected = Path("sounds/normalized/sdb/normalized.mp3")
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assert result == expected
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def test_get_sound_file_path_original(self, player_service):
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"""Test getting file path for original sound."""
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sound = Sound(
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id=1,
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name="Test Song",
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filename="original.mp3",
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is_normalized=False,
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type="SDB",
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)
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result = player_service._get_sound_file_path(sound)
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expected = Path("sounds/originals/sdb/original.mp3")
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assert result == expected
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def test_get_sound_file_path_ext_type(self, player_service):
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"""Test getting file path for EXT type sound."""
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sound = Sound(
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id=1,
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name="Test Song",
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filename="extracted.mp3",
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is_normalized=False,
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type="EXT",
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)
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result = player_service._get_sound_file_path(sound)
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expected = Path("sounds/originals/extracted/extracted.mp3")
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assert result == expected
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def test_get_next_index_continuous_mode(self, player_service):
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"""Test getting next index in continuous mode."""
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player_service.state.mode = PlayerMode.CONTINUOUS
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player_service.state.playlist_sounds = [Mock(), Mock(), Mock()]
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# Test normal progression
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assert player_service._get_next_index(0) == 1
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assert player_service._get_next_index(1) == 2
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# Test end of playlist
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assert player_service._get_next_index(2) is None
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def test_get_next_index_loop_mode(self, player_service):
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"""Test getting next index in loop mode."""
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player_service.state.mode = PlayerMode.LOOP
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player_service.state.playlist_sounds = [Mock(), Mock(), Mock()]
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# Test normal progression
|
||||
assert player_service._get_next_index(0) == 1
|
||||
assert player_service._get_next_index(1) == 2
|
||||
|
||||
# Test wrapping to beginning
|
||||
assert player_service._get_next_index(2) == 0
|
||||
|
||||
def test_get_next_index_loop_one_mode(self, player_service):
|
||||
"""Test getting next index in loop one mode."""
|
||||
player_service.state.mode = PlayerMode.LOOP_ONE
|
||||
player_service.state.playlist_sounds = [Mock(), Mock(), Mock()]
|
||||
|
||||
# Should always return same index
|
||||
assert player_service._get_next_index(0) == 0
|
||||
assert player_service._get_next_index(1) == 1
|
||||
assert player_service._get_next_index(2) == 2
|
||||
|
||||
def test_get_next_index_single_mode(self, player_service):
|
||||
"""Test getting next index in single mode."""
|
||||
player_service.state.mode = PlayerMode.SINGLE
|
||||
player_service.state.playlist_sounds = [Mock(), Mock(), Mock()]
|
||||
|
||||
# Should always return None
|
||||
assert player_service._get_next_index(0) is None
|
||||
assert player_service._get_next_index(1) is None
|
||||
assert player_service._get_next_index(2) is None
|
||||
|
||||
def test_get_next_index_random_mode(self, player_service):
|
||||
"""Test getting next index in random mode."""
|
||||
player_service.state.mode = PlayerMode.RANDOM
|
||||
player_service.state.playlist_sounds = [Mock(), Mock(), Mock()]
|
||||
|
||||
with patch("random.choice") as mock_choice:
|
||||
mock_choice.return_value = 2
|
||||
|
||||
result = player_service._get_next_index(0)
|
||||
|
||||
assert result == 2
|
||||
# Should exclude current index
|
||||
mock_choice.assert_called_once_with([1, 2])
|
||||
|
||||
def test_get_previous_index(self, player_service):
|
||||
"""Test getting previous index."""
|
||||
player_service.state.playlist_sounds = [Mock(), Mock(), Mock()]
|
||||
|
||||
# Test normal progression
|
||||
assert player_service._get_previous_index(2) == 1
|
||||
assert player_service._get_previous_index(1) == 0
|
||||
|
||||
# Test beginning without loop
|
||||
player_service.state.mode = PlayerMode.CONTINUOUS
|
||||
assert player_service._get_previous_index(0) is None
|
||||
|
||||
# Test beginning with loop
|
||||
player_service.state.mode = PlayerMode.LOOP
|
||||
assert player_service._get_previous_index(0) == 2
|
||||
|
||||
def test_update_play_time(self, player_service):
|
||||
"""Test updating play time tracking."""
|
||||
# Setup state
|
||||
player_service.state.status = PlayerStatus.PLAYING
|
||||
player_service.state.current_sound_id = 1
|
||||
player_service.state.current_sound_position = 5000
|
||||
player_service.state.current_sound_duration = 30000
|
||||
|
||||
# Initialize tracking
|
||||
current_time = time.time()
|
||||
player_service._play_time_tracking[1] = {
|
||||
"total_time": 1000,
|
||||
"last_position": 4000,
|
||||
"last_update": current_time - 1.0, # 1 second ago
|
||||
"threshold_reached": False,
|
||||
}
|
||||
|
||||
with patch("app.services.player.time.time", return_value=current_time):
|
||||
player_service._update_play_time()
|
||||
|
||||
tracking = player_service._play_time_tracking[1]
|
||||
assert tracking["total_time"] == 2000 # Added 1 second (1000ms)
|
||||
assert tracking["last_position"] == 5000
|
||||
assert tracking["last_update"] == current_time
|
||||
|
||||
@pytest.mark.asyncio
|
||||
async def test_record_play_count(self, player_service):
|
||||
"""Test recording play count for a sound."""
|
||||
mock_session = AsyncMock()
|
||||
player_service.db_session_factory = lambda: mock_session
|
||||
|
||||
# Mock repositories
|
||||
with patch("app.services.player.SoundRepository") as mock_sound_repo_class:
|
||||
with patch("app.services.player.UserRepository") as mock_user_repo_class:
|
||||
mock_sound_repo = AsyncMock()
|
||||
mock_user_repo = AsyncMock()
|
||||
mock_sound_repo_class.return_value = mock_sound_repo
|
||||
mock_user_repo_class.return_value = mock_user_repo
|
||||
|
||||
# Mock sound and user
|
||||
mock_sound = Mock()
|
||||
mock_sound.play_count = 5
|
||||
mock_sound_repo.get_by_id.return_value = mock_sound
|
||||
|
||||
mock_user = Mock()
|
||||
mock_user.id = 1
|
||||
mock_user_repo.get_by_id.return_value = mock_user
|
||||
|
||||
# Mock no existing SoundPlayed record
|
||||
mock_result = Mock()
|
||||
mock_result.first.return_value = None
|
||||
mock_session.exec.return_value = mock_result
|
||||
|
||||
await player_service._record_play_count(1)
|
||||
|
||||
# Verify sound play count was updated
|
||||
mock_sound_repo.update.assert_called_once_with(
|
||||
mock_sound, {"play_count": 6}
|
||||
)
|
||||
|
||||
# Verify SoundPlayed record was created
|
||||
mock_session.add.assert_called_once()
|
||||
mock_session.commit.assert_called_once()
|
||||
|
||||
def test_get_state(self, player_service):
|
||||
"""Test getting current player state."""
|
||||
result = player_service.get_state()
|
||||
assert isinstance(result, dict)
|
||||
assert "status" in result
|
||||
assert "mode" in result
|
||||
assert "volume" in result
|
||||
|
||||
|
||||
class TestPlayerServiceGlobalFunctions:
|
||||
"""Test global player service functions."""
|
||||
|
||||
@pytest.mark.asyncio
|
||||
async def test_initialize_player_service(self):
|
||||
"""Test initializing global player service."""
|
||||
mock_factory = Mock()
|
||||
|
||||
with patch("app.services.player.PlayerService") as mock_service_class:
|
||||
mock_service = AsyncMock()
|
||||
mock_service_class.return_value = mock_service
|
||||
|
||||
await initialize_player_service(mock_factory)
|
||||
|
||||
mock_service_class.assert_called_once_with(mock_factory)
|
||||
mock_service.start.assert_called_once()
|
||||
|
||||
@pytest.mark.asyncio
|
||||
async def test_shutdown_player_service(self):
|
||||
"""Test shutting down global player service."""
|
||||
# Mock global player service exists
|
||||
with patch("app.services.player.player_service") as mock_global:
|
||||
mock_service = AsyncMock()
|
||||
mock_global.__bool__ = lambda x: True # Service exists
|
||||
type(mock_global).__bool__ = lambda x: True
|
||||
|
||||
with patch("app.services.player.player_service", mock_service):
|
||||
await shutdown_player_service()
|
||||
mock_service.stop.assert_called_once()
|
||||
|
||||
def test_get_player_service_success(self):
|
||||
"""Test getting player service when initialized."""
|
||||
mock_service = Mock()
|
||||
|
||||
with patch("app.services.player.player_service", mock_service):
|
||||
result = get_player_service()
|
||||
assert result is mock_service
|
||||
|
||||
def test_get_player_service_not_initialized(self):
|
||||
"""Test getting player service when not initialized."""
|
||||
with patch("app.services.player.player_service", None):
|
||||
with pytest.raises(RuntimeError, match="Player service not initialized"):
|
||||
get_player_service()
|
||||
Reference in New Issue
Block a user