Update CLAUDE.md to enhance project documentation and clarify soundboard system details
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CLAUDE.md
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CLAUDE.md
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This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.
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## Project Overview
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**Soundboard V2** - A full-stack web application for managing and playing sound files with streaming capabilities.
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### Core Features
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- **Sound Management**: Upload, organize, and play sound files
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- **Stream Processing**: Download and process audio from YouTube, SoundCloud, and other platforms using yt-dlp
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- **Music Player**: Full-featured VLC-based music player with playlist support
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- **Real-time Updates**: WebSocket support for live player state synchronization
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- **Multi-Provider OAuth**: Google and GitHub authentication with JWT tokens
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- **Credits System**: Usage tracking with tiered subscription plans
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- **Sound Normalization**: Automatic audio processing and normalization
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## Project Structure
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This is a full-stack application with separate backend (Flask) and frontend (Next.js) components:
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This is a full-stack application with separate backend (Flask) and frontend (React) components:
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- **Backend** (`backend/`): Flask application with clean architecture
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- Entry point: `main.py`
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@@ -13,18 +26,20 @@ This is a full-stack application with separate backend (Flask) and frontend (Nex
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- Uses modern Python tooling (Black, Ruff, pytest)
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- CORS enabled for frontend integration
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- Python 3.12+ required
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- Real-time features via Flask-SocketIO
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- **Frontend** (`frontend/`): React application with Vite
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- Uses React 19, TypeScript, React Router v7, and Tailwind CSS v4
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- Shadcn/ui components with consistent sidebar layout for authenticated users
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- Built with Vite for fast development and production builds
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- Real-time updates via Socket.IO client
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## Development Commands
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### Backend (Flask)
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```bash
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cd backend
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uv run python main.py # Run the Flask development server (localhost:5000)
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uv run python main.py # Run the Flask development server with SocketIO (localhost:5000)
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uv run pytest # Run tests
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uv run pytest tests/ # Run specific test directory
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uv run ruff check # Lint code
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@@ -39,6 +54,13 @@ uv run flask --app app db migrate # Create new migration
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uv run flask --app app db upgrade # Apply migrations
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```
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#### Key Dependencies
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- **yt-dlp**: YouTube and streaming platform downloader
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- **python-vlc**: VLC media player Python bindings
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- **flask-socketio**: Real-time WebSocket communication
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- **ffmpeg-python**: Audio processing and normalization
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- **apscheduler**: Background task scheduling
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#### Environment Variables
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```bash
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# Required for sessions and JWT
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export STREAM_MAX_CONCURRENT="2" # Number of concurrent downloads
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```
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### Frontend (Next.js)
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### Frontend (React/Vite)
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```bash
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cd frontend
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bun dev # Start development server (preferred)
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bun dev # Start development server (preferred) on localhost:3000
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# Alternative package managers:
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npm run dev / yarn dev / pnpm dev
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bun run build # Build for production
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bun run lint # Run ESLint
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```
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#### Key Dependencies
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- **@number-flow/react**: Animated number transitions
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- **socket.io-client**: Real-time WebSocket communication
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- **next-themes**: Dark/light theme support
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- **react-router**: Client-side routing (v7)
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- **lucide-react**: Icon library
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- **@radix-ui**: Headless UI components
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## Code Style
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### Backend
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{
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"error": "Insufficient credits. Required: 10, Available: 5"
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}
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```
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```
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## Soundboard System
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The application includes a comprehensive sound management system with multiple sound types and real-time playback capabilities.
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### Sound Types
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- **SDB (Soundboard)**: Traditional soundboard effects and clips stored in `sounds/soundboard/`
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- **SAY (Text-to-Speech)**: Generated speech audio files stored in `sounds/say/`
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- **STR (Stream)**: Downloaded audio from streaming platforms stored in `sounds/stream/`
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### Database Models
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#### Sound Model
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- **Core fields**: id, type, name, filename, duration, size, hash
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- **Normalization**: normalized_filename, normalized_duration, normalized_size, normalized_hash
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- **Properties**: is_normalized, is_music, is_deletable, play_count
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- **Relationships**: playlist_sounds, streams
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- **Methods**: increment_play_count(), set_normalized_info(), find_by_hash()
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#### Stream Model
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- **Metadata**: service, service_id, url, title, track, artist, album, genre
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- **Status tracking**: status (pending/processing/completed/failed), error
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- **Relationships**: Links to Sound model when processing completes
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- **Constraints**: Unique constraint on service + service_id
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#### Playlist Models
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- **Playlist**: id, name, description, genre, user_id, is_main, is_current
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- **PlaylistSound**: Junction table with playlist_id, sound_id, order
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- **Methods**: add_sound(), find_current_playlist(), find_main_playlist()
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### API Endpoints
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#### Soundboard Routes (`/api/soundboard/`)
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- `GET /sounds` - Get all soundboard sounds with type filtering
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- `POST /sounds/<id>/play` - Play a sound (costs 1 credit)
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- `POST /stop-all` - Stop all currently playing sounds
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- `POST /force-stop` - Force stop with aggressive cleanup
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- `GET /status` - Get current playback status
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#### Stream Routes (`/api/stream/`)
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- `POST /add-url` - Add streaming URL to processing queue
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#### Music Player Routes (`/api/player/`)
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- `GET /state` - Get current player state
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- `POST /play` - Start playback
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- `POST /pause` - Pause playback
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- `POST /stop` - Stop playback
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- `POST /next` - Skip to next track
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- `POST /previous` - Skip to previous track
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- `POST /seek` - Seek to position (0.0-1.0)
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- `POST /volume` - Set volume (0-100)
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- `POST /mode` - Set play mode (continuous/loop-playlist/loop-one/random/single)
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- `POST /playlist` - Load playlist into player
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- `POST /play-track` - Play track at specific index
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#### Admin Routes (`/api/admin/`)
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- Sound management endpoints for admin users
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- User management endpoints
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### Services
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#### StreamProcessingService
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- **Queue-based processing**: Multi-threaded download queue with configurable concurrency
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- **Metadata extraction**: Uses yt-dlp to extract video/audio metadata
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- **Download processing**: Downloads audio in opus format with thumbnails
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- **File management**: Moves files to organized directory structure
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- **Database integration**: Creates Sound entries and links to Stream records
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- **Playlist integration**: Automatically adds processed sounds to main playlist
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- **Normalization**: Triggers automatic audio normalization after download
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#### MusicPlayerService
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- **VLC integration**: Uses python-vlc bindings for audio playback
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- **Playlist management**: Full playlist support with multiple play modes
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- **Real-time sync**: Background thread syncs player state with VLC
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- **Play tracking**: Tracks listening time and play counts (20% completion threshold)
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- **WebSocket updates**: Emits real-time player state via SocketIO
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- **Multi-format support**: Plays normalized and original audio files
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#### VLCService
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- **Process management**: Handles multiple VLC instances for sound effects
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- **Force stop capabilities**: Aggressive cleanup for stuck processes
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- **Sound tracking**: Records play counts and user interactions
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#### SoundNormalizerService
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- **Audio processing**: FFmpeg-based normalization with ReplayGain
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- **Two-pass processing**: Optional high-quality normalization
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- **Batch operations**: Queue-based processing for multiple files
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#### SocketIOService
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- **Real-time communication**: WebSocket server for live updates
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- **Player state sync**: Broadcasts player state changes to all clients
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- **Sound event notifications**: Play count updates and status changes
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### File Organization
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```
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sounds/
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├── soundboard/ # Original soundboard files
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├── say/ # Text-to-speech files
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├── stream/ # Downloaded streaming audio
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│ └── thumbnails/ # Video thumbnails
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├── normalized/ # Normalized versions
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│ ├── soundboard/
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│ ├── say/
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│ └── stream/
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└── temp/ # Temporary download files
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```
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### Real-time Features
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#### WebSocket Events
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- **player_state_update**: Complete player state including current track, position, volume
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- **sound_play_count_changed**: When sound play counts are updated
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- **stream_processing_update**: Status updates for stream downloads
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#### Player State Structure
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```json
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{
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"is_playing": true,
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"current_time": 45000,
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"duration": 180000,
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"volume": 80,
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"play_mode": "continuous",
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"current_track": {
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"id": 123,
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"title": "Song Title",
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"artist": "Artist Name",
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"duration": 180000,
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"thumbnail": "http://localhost:5000/api/sounds/str/thumbnails/image.jpg",
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"service_url": "https://youtube.com/watch?v=...",
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"type": "STR"
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},
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"current_track_index": 2,
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"playlist": [...],
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"playlist_id": 1
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}
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```
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### Stream Processing Workflow
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1. **URL Submission**: User submits streaming URL via `/api/stream/add-url`
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2. **Validation**: Check for duplicate URLs and extract basic metadata
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3. **Queue Addition**: Add stream to processing queue with "pending" status
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4. **Background Processing**: Worker thread processes stream:
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- Extract full metadata with yt-dlp
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- Download audio file (opus format preferred)
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- Download thumbnail if available
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- Move files to organized directory structure
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- Create Sound database entry
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- Link Stream to Sound
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- Add to main playlist
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- Trigger normalization
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5. **Status Updates**: Stream status updated throughout process
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6. **Completion**: Stream marked as "completed" with sound_id
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### Play Modes
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- **single**: Play one track and stop
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- **continuous**: Play through playlist once
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- **loop-playlist**: Repeat entire playlist
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- **loop-one**: Repeat current track
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- **random**: Random track selection
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### Error Handling
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- **Stream processing errors**: Detailed error messages stored in Stream.error
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- **VLC playback errors**: Graceful fallbacks and process cleanup
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- **File system errors**: Validation and cleanup of incomplete downloads
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- **Database errors**: Transaction rollbacks and error logging
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